Catlin, D. and Blamires, M. (2010). The Principles of Educational Robotic Applications (ERA): A framework for understanding and developing educational robots and their activities. Proceedings of Constructionism 2010, American University, Paris, France. Continue reading
Cynthia Solomon Recalls the History of Logo.
At the Constructionism Conference 2016, Bangkok, Thailand, Cynthia Solomon received a Lifetime Achievement Award. As one of the people involved from the start Cynthia took the opportunity to talk about the history of this remarkable project. This is a video of her presentation.
The Most Successful Logo Turtle in Educational Robotics
In 1983 a teacher and aspiring journalist Anth Ginn introduced me to the ideas of Seymour Papert and Turtle Robots. I loved it and set out to design my first educational robot. I was a mechanical engineer working on different contracts so I knew large numbers of talented people. I soon got a team together: Dave Ewins to do the electronics, Graham Carpenter for the software and Peter Pavlitski who organised the production. The result was the Valiant Turtle. The British Design Council included it their book the Best of British Design and I soon found out that education was how I wanted to spend my working life. We sold the last Turtle in about 2010 (we could not get the parts to make them anymore). A few days ago I came across Simon’s blog. He kindly let me add it to our records. I hope you find it interesting – Dave Catlin. Continue reading
An Explanation of ERA Pedagogical Principle
This is a video of the presentation Dave Catlin delivered at the Edurobotics 2016 Conference held in Athens, Greece, 25th November 2016.
Catlin and Blamires proposed the “Educational Robotic Application (ERA) Principles”. These 10 principles give researchers, designers, educators and teachers a way of evaluating and comparing educational robots and their activities. The ‘Pedagogical Principle’ was one of these ideas. It stated you could use many different developmental theories to view and describe the learning involved. It also identified 28 (now 29) different ways you could use a robot in a classroom. Catlin and Blamires did not give a satisfactory explanation of the these methods. This paper corrects this. Continue reading
Exploring the Use of Turtle Type Robots in High School
Do Turtle type educational robots have a role to play in High School? In general the use of these robots is in early years and primary schools. In High Schools the use of Lego and Vex construction type robots predominate. According to the Educational Robotic Application (ERA) Principles Turtle type robots can support the development of older students. This poster reports on a pilot project exploring this principle using the Roamer® robot. The project showed how robots can make a positive contribution to enriching a student’s mathematical experience and provided important insights on how to improve the organisation of robotic activities. Continue reading
Setting Up Successful educational Robots Activities
Constructionism 2016 Bangkok, Thailand, 1st – 5th February, 2016. Some teachers run excellent lessons with educational robots. Others fail. Good teaching practise, is the key to success and prevails despite diverse and difficult challenges. What is good practice? How can we make sure teachers apply it to educational robots? Constructivism underpins the use of robots, but putting theory in to practise has met with difficulties. The increased focus on curriculum and high-stakes testing makes matters worse. Most teachers I meet feel bullied into “teaching to test” and feel forced into abandoning constructivism for more direct teaching methods. Can teachers deliver lessons that meet their curriculum duties and keep the constructivism spirit alive? These practical questions concern the educational robotic community1. This paper is one of a series that looks at these issues. Continue reading
Links to Other Online Resources Relating to Logo, Turtle and Roamer
This is a general list of sites and resources that provide useful information.
At the Paris Constructionism Conference held in 2010 Celia Hoyles interviewed Logo pioneers Cynthia Solomon and Wally Feurzeig and Logo advocate Gary Stager about the history of Logo. This fascinating interview reveals some of the thinking behind the whole endeavour.
Establishing a Robotics Community of Evidenced-based Practice using MESH Guides and the TACTICS Framework
6th International Conference on Robotics in Education, Yverdon-les-Bains, Switzerland
Trends in the USA and UK insist that classroom interventions are supported by evidence of their efficacy. The body of evidence supporting the value of educational robots is growing. However, a perennial problem remains, how can such evidence impact everyday teaching and the use of educational robots in the classroom? MESHGuides are created by an international network of educators who are mapping the research base underpinning educational practice and making it readily available to teachers anywhere in the world. The TACTICS Framework sets a standard for how research information should be integrated into evidenced-based activities and how these activities can be used to inform research. This paper introduces these ideas and shows how they have been applied to the Turtle type educational robot, Roamer.
Research Shows the Value of AfL – a Key Skill in Using Roamer Successfully
Roamer Activities are structured around Assessment for Learning (AfL) methods. Research shows AfL is extremely effective in raising pupil’s eventual achievement in tests and exams as well as capturing their interest and commitment. In this video Professor Ted Wragg and Bethan Marshall review the Assessment for Learning approach and explain some of the evidence that supports its use. Continue reading
MESHGuides are designed to provide evidence-based advice to support educators’ professional judgements. TACTICS is one of the tools used to help create an effective MESHGuide. Developed by Professor James O’Meara, National Louis University, Chicago, USA the TACTICS Framework provides and independent standard we can use to evaluate the structure and strategy underpinning the design of Roamer Activities. This presentation shows how Roamer Activities are TACTICS compliant. Continue reading